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Fan Art Ekko Animation

Update about my first Ekko Animation.
Zaunian environment inspired from League Of Legends' lore.
This environment was realized all by myself in Maya for props, Substance painter/designer for procedural textures and finishes and Unreal Engine 5 for VFX, Shading, Lighting Rendering.

Ekko Animation

Scene overview on UE5

Scene overview on UE5

Procédural textures created with Substance Designer for the scene

Procédural textures created with Substance Designer for the scene

Vertex painting setup

Vertex painting setup

Kit bashing setup for procedural textures or trimsheets

Kit bashing setup for procedural textures or trimsheets